gamers (62%) found this review helpful
The game is just similar enough to previous editions to continue in the series and parallel what we are very used to. It is also just different enough to maintain interest and keep from getting too routine as the older versions can get. We enjoy ALL editions of the Mario Party series.
I don't know what nintendo was thinking when they said, "ok, instead of everyone veruses each other (like how a board game is usually played) lets cram them all into stupid cars to work together to win!"....Whoever said that this was a great idea should no longer have a place at nintendo. Why would I play a board game based on teamwork??? Don't get me wrong I love co-op games, I just don't think this is a franchise that can utilize co-op mode, and even if they could there should be an option on whether or not you want to use it, don't force everyone to use this very, very childish compontent of a game. If i had to make a prediction, this game will cause the end of Mario Party as we know... Such a title that started off so strong on the N64 should finish strong, unfortunately this was a huge flop!!
posted by YoshiFanUltra (MARYSVILLE, WA) Mar 18, 2012
Member since Jan 2012
gamers (56%) found this review helpful
There was no game for me to look forward to more than Mario Party 9. I was really nervous about it, but this game was a blast. Compared to the other Mario Party games I've played (Mario Party 6, 7, 8, and DS), this took the series to a whole new level.
The story has the Bowsers (Senior and Junior) taking stars from the night sky, so Mario and gang go to try and retrieve them. While playing on the boards for solo mode, you will have to face a specific minion of Bowser's at the midway and endpoints. The bosses are an extremely fun type of minigame that gives out a bunch of stars.
As if boss battles wasn't enough, each board has players moving in the same exact vehicle. This can be a big advantage for some people, but it can also lead to complete and utter mayhem.
Most of the boards are fun and the gimmicks are pretty cool, but often, things can get very complicated.
The best part about this game is probably the fact that you can play it with two, three, or four players. Now, there doesn't have to be a CPU ruining the fun that you and your friend(s) are having.
As usual, the CPU can be really cheap when it comes to getting stars. Good news: you can adjust the difficulty before each round (outside of solo mode). Bad news: they will be gaining stars like there's no tomorrow (and that's just the normal difficulty).
Almost every minigame in this is amazing. The only bad minigames are the ones that involve pure luck (and unfortunately, there's quite a few). The minigames have easy to learn controls, and quite a few of them have good music. It's literally minigame heaven.
The problems with this game (yes, there's quite a few): difficult (cheap) CPU players, boards that have star taking gimmicks (some are really hard to recover from), and music that isn't too bad but could have been better.
Overall, this is probably one of the best games I have ever rented. As usual, the CPU players are cheap and the music is not the best. Despite these, this is a must