Awful Controls, Awful Experience
posted by Ricken (COLUMBUS, OH) Oct 3, 2012
Member since Nov 2010
Even overlooking that this is a (bad) port of a game from 2005, was it too much to ask that the controls for turning not be so sensitive and reloading not be done by flicking the remote at the ground, causing about one-third of the game to be spent either drunkenly swinging back and forth and/or staring at the ground trying to get the reload command to register and hoping that the game doesn't spring a "gotcha!' style death through a rocket launcher goon you can't see or enemies that somehow come back to life after they've already been shot AND had their weapon taken from them?
Apparently the answer is yes. Don't bother with this title.
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