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Majin and the Forsaken Kingdom

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Also on:Xbox 360
GF Rating
6.6

710 ratings

Critic & User Reviews

GF Rating
7

Good

Frustrating end.

posted by Isalon (SOUTH PORTLAND, ME) Nov 18, 2011

Member since Aug 2011

So I decided to play this game on easy mode to enjoy the story. I was greatly disappointed. The big lummox is so slow and clumsy it's easy for him to get lost - the entire game I felt like I was babysitting someone, NOT developing a relationship with the stupid oaf. I finally reached the final boss, and (I won't spoil it) I couldn't even beat it on easy mode. Pretty frustrating when a game rewards you with a final boss that is unreasonable in difficulty compared to the rest of the bosses, which were incredibly easy and simple to defeat.

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GF Rating
7

Good

Easy and fun to play, but not the most thrilling

posted by Existence (SALT LAKE CITY, UT) Aug 30, 2011

Member since Jul 2011

I didn't really know what to think when I first saw this game when it was initially released. It seemed pretty "G" rated, and it kind of is to an extent. It's not exactly geared towards kids, but the story itself did seem a bit like a "fairy tale" which is exactly what it wanted to do.

Gameplay is incredibly simplistic, but it works decently enough. Combat revolves around hack and slash for your main character, while ordering Majin around (most of the time you just tell him to start attacking). Majin does the majority of the damage, and the character you control is mostly used for support and to execute combo attacks/finishers as the enemy's hp goes down. It's not a perfect combat system: Majin does indeed take a bit to execute his actions on occasion, and I found myself getting thrown about a lot while getting hit, which I found annoying at times. But combat is not overwhelmingly difficult through the vast majority of the game.

The game also likes to throw in stealth and platforming sections. Again, neither of which are difficult but are incredibly easy to get a hang of and accomplish. The only aspect that they seemed to work a bit harder on were the puzzle sections. Within each area you generally have to open doors or try to get an item, and they did manage to stump me a bit (I actually had to think at times) to figure them out.

It's really a game that is really easy just to sit back and enjoy. It's not complicated, it's not difficult, which I like to see every once and a while. The one downside I felt it had was it never really seemed very exciting to me; it never really enthralled me to the point where I wanted to continuously play it. But I did like it, I absolutely love games that you can just relax with.

You'll probably end up spending around 8-12+ hours on this game, depending on how much you go and collect, or how good you are with solving things. Unfortunately there is almost no replay value.

It's a "teamwork" game, and it pulls it off decently well

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GF Rating
7

Good

pretty decent

posted by sero33 (LAREDO, TX) Aug 13, 2011

Member since Aug 2011

i wasn't expecting much but overall i felt the game delivered.

liked the story and its presentation. the whole buddy game-play was entertaining. graphics weren't that bad. combat was average(not bad but not great). liked how they mixed action with puzzles and stealth. little bit of something for everyone. the costumes were a nice little extra. if you like collectibles/loot there's plenty too find.

really only had 2 big complaints with it. the controls weren't as responsive as id liked. the animations didn't help either. jumping was hard to control and the majin kept blocking my attacks and movement. the other thing was the game would just leave me wondering where to go next. its not really a bad thing but the map wasn't good and without a hint i would just circle the map for too long.

its still a game i would recommend.

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