I was playing Tower of Doom recently from the Intellivision Lives! collection and these games are virtually identical, that game came out like 25 years ago, and while it was a great game for its time (and I still think its a MUCH better game to this day), this industry really needs to take gaming to a higher level.
Magna Carta 2 has all the earmarks of a great JRPG, which is why it falls so flat for me.
The Story: basically the same as atleast a dozen other titles, but good enough for being repetitious, so if this is a new genre for you, don't let that stop you.
The Graphics: decent enough, though again I had trouble remembering which game I was playing, as I've seen this style and quality many, many times. There wasn't anything that made this game shine graphically, or stand on it's own.
The Sound: fairly good, and I found myself humming along with the 'roaming' refrain.
The Gameplay: this is what killed this game for me. The main combat feature is a system of 'Overheat' and chain attacks. This system was such a slap in the face, that nothing else about the game could overcome it. The weak story, the typical graphics, the often stilted dialogue; these I could have forgiven, had the designers not decided to create a battle-system that regularly mocked the player.
There may be value to skillfully manipulating this system, and having worked through it, there may be an ending that justifies the effort, but for something that is labeled as 'Entertainment'...I was not amused or entertained.
Even for a rental, this game was a waste of time and money.
I thought this game had a very good storyline that gets you very connected with the characters. i liked the battle system but an annoying thing happens when you attack for a some time. First you go into overdrive which lets you do extra damage but after that you go into a phase called overheat which stuns you and you are incapable of using any skills. I played for some time but once i got enough of overheat i quit b/c it was so annoying.