Tried to like it...
posted by teler2 (ELMENDORF AFB, AK) Aug 12, 2010
Member since Aug 2010
22
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gamers (73%) found this review helpful
I buy madden every year. Dont' know why, haven't liked one since '02 or something...
This year boasts a "new" play-calling system to improve the flow of the game. Basically you press "x" and the computer calls you a play. Not really new, considering the computer has been calling your plays in Superstar mode for years...and the "Ask Madden" feature serves roughly the same purpose. Biggest problem with letting the computer call your plays is, well, it calls awful plays.
Superstar mode is almost entirely unchanged this year. Franchise mode continues to get worse every year it seems. Miss the old days when you actually controlled things like, how much your charging for popcorn in your stadium. Long gone. Only boring remains. This year's offers little in the ways of ownership responsibilities, if any.
Difficulty settings still driving me crazy on this year's madden. Pro is too easy, All-Pro--not so much. All-Madden is out of the question. Is it feasible to create a "realistic" difficulty setting, where everything kinda happens the way it's supposed to? No 12 interceptions in the first half which I may have done the first time I tried playing All-Madden mode....Just saying...I'd like everything to act the way it SHOULD.
New online feature this year is "Ultimate Team." Idea is kinda cool, you buy packs of cards containing players that you assemble into a team, which you compete with against other players. Unfortunately, I tend to experience freezes and crashes after completing games, but before, apparently, they award any credit for playing the game. So no coins, no evidence you played the game at all. Which brings me to the coins--there aren't enough of them. It's tough to keep your team going. But fear not, EA has your solution. Cash-money for coins, for your convenience. Topping out at $49.99 for 200,000 coins. Greedy much?
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