Decent NFL action for the Wii
posted by JMichaud (BETHESDA, MD) Aug 18, 2010
Member since Jan 2008
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Well, at least they gave us a Franchise Mode ready to go from the start - something that last year’s Madden for the Wii didn’t have.
Not only that, they put some thought into that mode. You have three advisors, and you have to meet several goals over the course of the season. The first goal you have to meet is the season expectations that range from winning record to Super Bowl appearance.
The second goal you have to meet is make a certain amount of money in a season.
And the last is get a certain number of ticket sales at the home games. If you meet these goals, you are on your way to making a legendary team.
To meet the goals, you are the GM and engage in contract negotiations with some players through the draft or other players who contracts are going to expire. (or you can have the AI do it for you).
Also, you can set the prices on several other things: Tickets, souvenirs, concessions, and so on.
But it’s the winning that counts the most. If you win a lot, the three goals become much easier. And as the seasons pass, the expectations grow as you try to build a legendary team.
Another improvement over last year’s version is the inclusion of snowy weather - that looks like snowy weather on the field.
But the gameplay is the same as before, and I mostly enjoyed playing the NFL games as any team.
But not all is perfect for Madden 11 on the Wii: the point and press pass controls can get muddled, the gesture only passing controls takes a lot of the decision making out of the player’s hands, and the graphics outside the weather has not improved very much.
The 5 on 5 is completely forgettable as is most of the training drills and the Game Situations attached to those drills.
Still, Madden 11 is a solid game, and a vast improvement over last year’s version. It’s definitely worth a rent, and some pigskin fanatics will want to buy it.
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