In December '04, the NFL and EA inked a 5-year deal that granted EA the exclusive license to make NFL Franchise games.
And every year since, the bar EA sets for Madden gets set lower and lower. The PC version of '07 is a Big Step Backwards, especially in regards to its input code - why does the NBA Live franchise have so much more robust code for gamepads? I digress.
EA spent a little more time on the Wii version's control scheme, but its very tricky. I almost prefer hitting a button over waiving my arms over my head to attempt an interception. In fact, playing the pass as a DB used to be my specialty. Now I'm a flailing madman.
The new "Hall-of-Fame Player" mode is interesting - create a player, and follow alongside his career, from practice before the draft, to getting drafted, preseason games and practice... its an interesting scheme. However, I had some game-ending glitches happen to me as my player was coming into the game - You get to pick stats to boost based on how psyched up your player is (ie, if you're a HB, and you tear a big chunk of the field off in a run, you get some points to add to an attribute, or if you have the appropriate role, you can affect other players or even the defense), but while trying to confirm my settings, the game refused to move forward, throwing up a blank dialog box that wouldn't let me get into the game. This is a SERIOUSLY bad bug that should have been caught by EA's quality assurance. What was frustrating is my HB had scored 4 TDs against the Colts when this bug decided to creep up on me.
Former NFL Commissioner Paul Tagliabue was certainly one of the better Pro-Sports Commissioners of his era (especially when compared to the slimy Bud Selig). However, the contract with EA was a deal with the devil. The NFL will tell you, Competition is good. But when you don't have anything to compete against, you get complacent, and innovation suffers. Every sports gamer will be paying for Tagliabue's sins until 2009.
I am a casual gamer and I had high expectations for Madden on the Wii. I had Madden on the xbox and it was an intuitive, simple, and fun. I have also played Wii Sports and thought adding some hand motions would make the game even better.
Madden on the Wii was not fun and simple. The startup menus force you to create a profile before you can play a game. This took a few minutes longer to get setup, when I just wanted to one click into a game. Once I got into the game, It took a long time to figure it out and had too many options to really get a quick easy game in. If you aren't a die hard football fan or hardcore gamer, this game probably isn't for you.
posted by 35yrgamer (CLIFTON SPRINGS, NY) Dec 5, 2006
Member since Aug 2006
gamers (20%) found this review helpful
Tough to review. We know the graphics aren't going to be a selling feature. Anyone reading this knows that. So looking beyond graphics, we are left with sound, presentation, depth, and control/gameplay. The sound is good fine. The play calling is weak as it tends to be in every other Madden Game. But the on field action sounds nice. Everything is solid but nothing really stands out. Presentation is very good. Being the bread and butter of Madden for awhile now, the Wii Madden won't drop the ball. The storyline, newspapers, radio, do a great job of putting players in the game. Depth is also very good - nothing is missing in this game. The only mode left out is the online play. And IMO, that is no loss, with all of the cheese play and griefers found online, I don't miss them at all. The Wii Madden feels like a full fleshed out game, because it is. This is the most complete Madden on a new/next gen system(yes I own a ps3 and a 360). And now we have the gameplay. And what we are really talking about here is the Wiimote. It just doesn't feel right. At all. For starters menus are a pain to navigate. Getting to the formation/play you want is more trouble then it should be. But the real problem begins when your players hit the field. The kicking is woefuly broken. After many hours of play, I still go for it on 4th downs, can't get kick offs consitantly, and worry everytime I need a PAT. Everything else just takes too long. In other Madden versions you do actions from throwing the ball to throwing a stiff arm at the instant press of a button. Not on the Wii. You have to make the right motion. Often the game doesn't pick up the motion you just made correctly. The result is bad passes, missed ints, badly timed jukes/stiff arms etc. In the end I think it comes down to "does the Wiimote enhance gameplay?". The short answer is no. In fact it hurts it. If you like football play it somewhere else. 'Nuff said