Hack with Jack, then take it back
posted by JCDenton (FREEDOM, NH) Mar 17, 2009
Member since Mar 2006
18
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gamers (75%) found this review helpful
MadWorld has been hyped and anticipated since it's announcement. The idea of bloody comic-book style action was definitely a selling point. Unfortunately, there's little else to this game.
First off, the game is visually stunning. Black and white high-contrast visuals meshed with crimson red make for an impressive style and art design. I'm also glad that a mature title has finally found it's home on the Wii.
The problem is really the content. Some have said this game is like GTA, but it's not. No open-world environment, no collecting, no side-quests, just creative carnage.
The format is more like Soul Calibur: Legends. You enter areas where your goal is to acquire a set amount of points, unlocking a boss battle. Beat the boss and the next area becomes available on the map.
You acquire these points by killing tons of enemies in the most violent ways imaginable. Burn them, impale them, grind them up into little bits or pull out your wrist-based chainsaw to cut them down to size. This can be very entertaining... for an hour. After that, you'll start to feel how repetitive this game is. After the 20th time you stick a caution sign through someone's head or throw someone against a spike wall, you'll start wondering if you want to do such activities 100 more times.
Each area has challenges where you can try killing lots of guys in special ways. Throw them in front of trains, toss them in a turbine, chuck them under a giant tenderizer, etc. You get more points, but even this gets tiresome.
Boss battles fare better. There are some cheap moves and difficult auto-targeting to contend with, but the change of pace helps punctuate each challenge.
There are some technical issues. For instance, Jack has trouble performing actions (such as punching or extending his weapon) while moving. Movement controls feel jerky and the camera has trouble keeping an opportune angle.
This is a nice distraction and a guilty pleasure. But it's also a one-trick pony and the trick gets old fast.
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