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MLB Front Office Manager

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Also on:Xbox 360
GF Rating
3.2

422 ratings

Critic & User Reviews

GF Rating
4

Weak

Maybe it will be better next year

posted by Irishsaint (LAS CRUCES, NM) Feb 26, 2009

Member since Jun 2008

Like NFL Head Coach, the first installment of this game was not good at all. The menu system is too coomplex, the salary cap doesnt make sense, its not a true SIM because if you SIM a regular season game, even if your team is stacked, you going to lose. with a 162 game season in order to make the playoffs you must participate in every game, which will take like 70 hours of playing time to finish one season and it takes like 10 hours of play time if you go through every idiotic pre-season activity which most of them dont make sense and the ones that do make you go through like 5 different screens to accomplish one activity, this game is flawed and boring. Maybe it will improve next year. But for now, leave it off your Q and out of your collection and just wait for MLB 2K9 or The Show.

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GF Rating
2

Really Bad

Absolutely terrible.

posted by pjbno4 (SAN DIEGO, CA) Feb 22, 2009

Member since Nov 2006

I had high hopes for this game. I enjoy baseball sims, and mostly spend the time in the franchise mode simulating through seasons while making trades and taking care of the offseason tasks -- all of which I was allowed to do with this game.

The pros: Super intricate contract system, allowing the use of option years, minor league contracts, signing bonuses, incentives. A rule V draft, for the first time in a console baseball sim. Worldwide scouting, deep draft.

The cons: Terrible user interface. In order to be a successful GM of a small market team, you need to carefully build an entire minor league system for yourself. However, the game starts out with almost nobody on your team signed to a contract. So you must go sign every single player to a new deal. That's probably at least half of the ML roster, and all of the AAA, AA, A+, A, & Short season leagues. So you're scrolling through hundreds of player names with no option other than to go through one by one. You can sort some lists, but after making a selection, the list returns to its original state. Most minor league players don't want more than a 1 year contract, which means you must go through this excerise each year -- or else recycle your entire farm from scratch.

There are just so many little things that are bad about this game it's hard to remember them, even though I spent all day trying to make the best of them. Players do get better and worse as the years progress, however, there's no report that tells you how, when, or why this is happeneing.

If players retire, they simply disappear.

And the simulations aren't even realistic. The players are rated on the scouts 20-80 scale (20 being the worst). Ervin Santana, rated an 80, pitched a simulated 2010 season where he went 4-24 with a 6.54 ERA.

The contract requests are ridiculous too. Brian Giles after his 2010 season wanted $16M/yr, whereas the aforementioned Santana signed for 9M/yr.... I'm out of characters, this game is a bad joke.

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