An Excellent Sequel To the Boktai Series.
posted by Fragility (Fairborn, OH) Feb 13, 2007
Member since Jan 2007
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Hideo Kojima is about as odd as they come when it comes to video game designers and developers but one thing is for certain, the man hardly ever makes a bad game. Interestingly enough, Boktai was one of the most creative game ideas during the GBA years. The game had a built in solar sensor that played a very important role in the game.
Since the game centers around hunting vampires and monsters, night and day plays a very important role. In the original Boktai games you sometimes were required to play in the day out in the sun and other times you were required to play at night inside. This proved difficult for players to play due to the fact that the TFT reflective display of the GBA typically turned extremely dark in sunlight.
Gone is the solar sensor of the GBA years and the Boktai name with it. The replacement is the top screen, since it emulates the sun, moon, clouds, and the weather. Using the top screen helps keep the original idea intact without making the game difficult to play to to issues outside of the player's hands. Lunar Nights takes all of the original Boktai's excellent formula of meshing Castlevania, Zelda and Metal Gear into one cohesive and excellent title. With two swappable characters, and an easy to use stat and fight system, the game shines in gameplay. The game even features amazing CGI anime cutscenes that are entirely dubbed with great dialogue by somewhat talented voice actors.
It's an excellent game and is one of the first great games in the junior year of the DS. If this is a sign of how much 2007 is going to rock than I'm pretty excited for this year.
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