Compelling Aesthetic, terrible combat.
posted by furiouscabbage (SAN DIEGO, CA) Apr 15, 2013
Member since Apr 2013
Lollipop Chainsaw, as is the case with all of Suda51's games, continues his long-tradition of interesting concepts that fall apart once gameplay actually begins.
The game is irreverent in it's almost Grindhouse-y presentation, brazenly immature with language, gore, and fetching angles of Juliet Staring in her cheerleader outfit.
But again, presentation goes only so far. Lollipop Chainsaw is one part brawler, another part Quick-Time-Event simulation. Neither of which would be a problem if they were actually fun. Combat is clumsy, lacking flow and feedback. QTEs largely stand-in for platforming and traversal.
Again, if you're a fan of Suda 51's particular brand of manic presentation, and can often overlook the lackluster gameplay that often graces his games, then you might get something out of Lollipop Chainsaw. If you're not a fan of Suda, then I would avoid it.
Was this review helpful?
Report
Abuse