Fun, but wasted potential
posted by SegaVyse (AUBURN, AL) Nov 8, 2009
Member since Nov 2009
Little King's Story had a lot of potential. The basic concept is extremely appealing. It's Pikmin meets Harvest Moon meets My Life as a King. And it plays as such. Unfortunately, the game controls are so badly designed as to be almost unplayable. You may recruit a Royal Guard of 5+ citizens (of different jobs) to follow you around and do things for you. This, however, becomes more difficult as your kingdom's population increases. The podium feature that the game offers for organizing your citizens is next to useless. I once spent several hours of in-game time (10-15 minutes) just trying to get the troops I wanted. Talk about a wasted day! And then after you've managed to recruit your Royal Guard, it's almost impossible to use them for anything. You set them about tasks by aiming them at things with the nunchuck and sending them off with A. They run forward completely blind in whatever direction you were pointing. If you are off from your objective by so much as 5-10 degrees, your citizens will run past it and probably be mobbed by monsters. Furthermore, although this game would benefit enormously from using the Wii pointer, it doesn't. At all.
Regarding the sound and graphics, the graphics are colorful and all the characters have a very chibi feel to them, much like Harvest Moon: Magical Melody or Animal Crossing. The music is all remixed classical, and it's pleasant hearing such recognizable tunes in a new way. There isn't much in the way of story, though.
I'm really quite disappointed in the game. If the control issues were fixed, I'd have given it a 9 out of 10 for its gameplay alone. However, I feel like I was fighting the controls more than I was fighting monsters. But if you like this sort of gameplay and are willing to deal with less than stellar controls and interface, it's quite worth a rental.
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