you just hop around slowly popping bubbles and moving cushions. Its not fun or exciting. I guess the appeal of the game is the customizeability of the levels and Sackboy, but designing levels for... slowly popping bubbles is boring too.
The story mode is fun, but isn't that long, and is quite easy. The only real challenges encountered in the main story are touch-screen minigames and gimmicks, but thankfully, there aren't that many of them. The creation tools from the past games have returned, and all of the old levels and mods that people have created are fully playable in LBP vita. The "new" features, such as touch and gyro, are available to use in creative mode; and the ability to create "saves" for custom levels enables you to create actual games, instead of restricting you to the "levels" of the older LBP games. Overall, LBP vita is an excellent game if you are planning to play or create custom levels; but if you can't access those online features, the game loses its appeal.
posted by CorkyLombard (GRANITE FALLS, WA) Dec 5, 2012
Member since Dec 2011
I enjoy LBP as a good time waster and that is what you are getting. It is rated E so its safe for the kiddies, but it could be quite difficult for them.
The mini games that you can unlock as you play the story line are way fun.
If you want to drop some more coin on the game you could buy an online pass (I didn't). With the online you can do a lot more. Share a created level. Play a created level. Play other players on some of the mini games and through the story line. Compare scores. (New copies come with the online pass)
It really used a lot of the PS Vita's features too. Like the sixaxis. Both the front touch screen and the rear touch pad. It even had a feature to use the front or rear camera.
Over all. I enjoyed the game. Even though it doesn't fit in my normal genre of gaming. It was the first game I got to play for the PS Vita and it helped me become more comfortable with the functions of the system even more.