Little Big Planet is a fun, easy to play, pick up and play game that is enjoyable to everyone, and I mean everyone. It is easy enough for novice gamers like young kids and non gamers to have fun with but its got enough meat to satisfy the most hardcore gaming fan.
LBP is a game that is rare indeed. Sure, its not the first game that has user-created content and its certainly not the first platformer ever invented, but the way it's put together in conjunction with an amazing physics engine, cute characters, and happy (sometimes scary) tunes hits a sweet spot 99.9% of games can't reach. You can create your own video game with this game! It is the YouTube of games! The ease of the level creator is unheard of, seeing as how complex a level can be. Don't get me wrong though, it takes practices and lots of tutorials to show you have to do things. The levels that come with the game are enough for purchasing the game by itself. They are some of the best in platforming history. They have crazy depth, switches, prizes, and parts that will drop your jaw. Did I mention the game was pretty? I know it looks like a cutesy, "kids game," but LBP is good enough for anyone and everyone. One of the greatest games ever.
I think that in this console generation, LBP represents one of the first "next gen" gaming experiences. Probably everyone is familiar with the concept. This is the first high end, online enabled game that lets you build and share your own creations online. The game itself ships with 40-50 premade levels, but the available online content is accessable very early in the game. This allows for almost unlimited creativity to be poured into the architecture and feeling of each level. There is no other game that I have been so excited everyday to play, because you know that there will be new levels to experience and enjoy.
This is definitely a start to something really amazing within the gaming space. Soon I would expect you to be able to create not only creatures and levels, but Mario-esque powerups such as fireflowers, level continuity between stages, and addition of your own music and verbal dialogue. Right now the overtone of the game is very lighthearted and simple, but I would imagine that within this game or in future games like this you should be able to create a serious title with a sense of fighting as or against a real enemy.
Overall, I would say that the future is bright! If you have a PS3, buy this game. If not now, then wait until it hits $40 or so, and the people playing this game have mastered the level design interface. This game is a bargain at $60, but if you are unsure about the premise and if you will enjoy it, just wait about 6 months and you will have thousands of great levels waiting for you to play.
Katamari Damacy. i find a similar quirkiness in comparison of LBP and Katamari and the music. this game is hours upon hours of creative and silly fun. its a very personalized game, you basically create (and re-create anytime you want) your own character to run through the levels finding bubbles which house more tools to add to your creating process. the story mode seems to be alot of help, giving you hints and ideas on the complexities of the types of interactive levels you can create yourself by having you do certain tasks in order to progress. honestly, the game itself isnt much more then a side scrolling 3D platformer with realistic looking graphics and physics. what separates this from your typical side scroller if the inclusion of 3 of your friends all bumbling around the levels trying to cooperate in order to reach the multiple player required areas. another thing that sets it apart from nearly any game ive ever played is the creation process. just the little bit ive dabbled in creating a level, ive realized its limited only to your imagination and could occupy the larger half of the rest of your life. i probably could go on and on and talk so much more about all the fun that can be had about this game, but i really need to get back in there and play some more....