Initially, this title is a fun FPS with some cute ideas, and a good opening sequence.
It quickly becomes a redundant and archaic rail shooter like a sad blast from the past. What few innovations it does come up with echo Bioshock's worst ideas, and it goes downhill from there.
The concept of beasts of myth and legend coming to life is a great one, but this very short game (one afternoon of gaming) doesn't even begin to scratch the surface. Expositional dialogue cutscenes were accompanied by poorly sketched "art" clips, not animation. Seriously, who does that but a REALLY laaaaazy design team with no budget? If you can't hack it, then don't bother.
Oh, and WAY too many werewolves, who seem to be the default bad guy. They should have just called it "Werewolf Shooter."
The game ended on what I thought would lead to another chapter, which instead looked like a setup for a sequel, and went straight to credits.
Uh, based on this game, I doubt anyone will be clamoring for a sequel.