I am 30 years old and have maintained that LOZ: Ocarina of time is the best Zelda since I bought it for Nintendo 64 (I preordered it then, and so I was one of the first normal customers to have it when it was released in 1998). I have played every Zelda since and even went back to check out the Zeldas of old, but nothing has been as dynamic as Ocarina. This game just topped it! I am amazed! The puzzles are challenging, but not overly challenging. It is normal game play length for what you would expect, me being nearly 50 hours into it and only being somewhere around half way. The added dynamic of the Wii Motion Plus and the real sword play is awesome and frustrating, at the same time. Awesome because it lets you act out the game, but frustrating because in the heat of battle the controller would get confused, on occasion. This would ususually result in a misattack (misinterpreted action from the remote) from Link and allow the enemy to sneak one in on him. The Wii Motion Plus technology isn't perfect yet, but it worked very well considering a new frontier for Nintendo, and only negligibly affected the game play experience in a negative way.
I had wondered why the price difference from "Twilight Princess" to this one, but after playing this I totally get it and believe it is worth it. Twilight Princess was entertaining, but this was just straight addicting.
I needed to send it back before I finished the entire adventure, but this is definitely on my Father's Day wish list. I probably haven't stated anything new, from other reviews, but I wanted to promote it anyway. Hope it helps.
I'm really of two minds when it comes to Skyward Sword. As a Zelda game, it lives up to it's pedigree of being a wonderful experience. Yet, some of the problems I felt with it were just so frustrating that I felt as if the actual final boss of the game was the game itself. For a Wii game, it's one of the best games available. Many aspects can be extended to non-Wii consoles as well...
For starters, if you're looking for an adventure game and have a Wii, this is a must-play game. If you've played any Zelda game since (and including) the SNES days, you won't be surprised to see what is here. There are some minor, but unimportant. change ups. This is the first Wii game in more than a year of rentals (Wii is my secondary console) that I actually wanted to play (once I started it). Once the adventure started going and clicked for me, I just couldn't put it down (unfortunately my sleep schedule suffered, but it was generally worth it). Many complain about fetch quests in Zelda games, but I actually felt as if most of the game belonged (the trials are the exception, but when compared to the 50 hour game, they're minor).
Now for the problems. I hated the controls. Yes, Wii motion plus was definitely noticed with how precise the controls could be. Yet, I found that I had to constantly re-center the controls, and felt as if the controls had better enemy AI than the monsters you fight. Some reviewers seem to think the controls are great, so I will concede that this will be a person-by-person issue, but it was frustrating enough both in the beginning and the final boss battle. Re-centering is very easy in the game, but it did massively increase both the difficulty and frustration when it didn't work for me. Those that liked the controls think that ease is a good enough compromise, but it's the only thing that kept me from sending the game back after just a few hours (and every 5-10 minutes after that...).