gamers (40%) found this review helpful
One of my favorite games of all time is Ocarina of Time, and Twilight Princess did a good job of holding up to my Zelda expectations. So I went into Skyward Sword expecting the same kind of thrill.
I'll admit I didn't get very far (about halfway through the first "temple") but I came out sorely disappointed. From the beginning, the story never really grabbed me as exciting.
My main annoyance with this game is the use of the sword with the Wii controller. It does not flow like it should for it to be the main part of the game. I almost died to a simple enemy like a spider because I couldn't get the thrust to work.
Younger players who really like the Wii (I have an Xbox and a Wii, and I've only enjoyed a few Wii games) will probably enjoy this more, but if you go into this game expecting the same level as Ocarina and Twilight Princess, prepare to be extremely disappointed.
posted by Supermane1985 (PORTLAND, OR) May 9, 2012
Member since Oct 2011
This game feels like it was made 10 years ago. Presentation and control of games have evolved so much in the last decade and shipping a "AAA" title that functions as poorly and is this badly paced and presented is just unforgivable.
You'll be constantly fighting the controls and camera to get it to do the simplest things. The motionplus is shoddy at best during combat and I lost track of how many times I fell off cliffs trying get Link to jump towards a stationary vine.
Every once in a while something cool will happen or there will be an actually enjoyable fight or puzzle but the ratio seemed to be roughly 2 hours of play for 15 minutes of real entertainment.
I couldn't even finish the game. I just don't have the patience to slog through all the garbage to get to the good parts. I just cant believe Nintendo still hasn't figured out how to make a solid AAA title that actually utilizes their motion controls well.