I thought that the old-school top down view of Four Swords was a refreshing experience of Zelda games in the past, but also a new adventure in terms of the unique places to go and the graphical presentation, which is a lot like that of the Wind Waker for the Gamecube. There are stages in this game, instead of just flat out free-roaming, but it is easy to get into that sort of gameplay quickly because you will be able to start afresh with collecting items that you didn't have a chance to collect in a previous stage. You'll feel a little better about not getting every single thing in a certain stage. I really liked the four player Link action, with or without multiplayer, because it adds a lot more stragety into the many puzzles you'll encounter through-out the game. Four Links(main characters)allow for more enemies and many more explosive battles, that ultimately leave you with a sense of accomplishment and bursts of beautiful color to your pupils.(that's awesome)If you have very sensitive eyes, I wouldn't recommend playing it because of it's frequent intense coloring. Not that easy on the eyes.
This has got to be the best game ever. It's my favorite character finaly multiplayer! If you're on the wall about this, definetly try it! But i need to tell you about how dificult the Zelda series is. If it's too hard for you, remember that all of them are like that.