gamers (79%) found this review helpful
I hear many people complaining that this game should have just been DLC for the first L4D. I don't understand the rationality in this complaint. As we all know, Microsoft likes to charge as much as possible for the DLC in their video games, regardless of the consent of the game developers. L4D2 has five new campaigns, one new multiplayer mode and a plethora of new weapons and technical improvements. If all of the content in L4D2 were to be released as DLC for the first game you would be looking at well over $60 of content. This installment takes the foundation that was laid in the first L4D and completes the structure with more zombies on screen, enhanced difficulty and more lengthy campaigns. I'm not kidding, the campaigns in this one are much longer than the ones in the first game. The inclusion of melee weapons definitely makes this game worth checking out. Not only is it incredibly satisfying to mash and tear zombies with melee weapons it also adds a new dimension which can, depending on the difficulty, change the tactics required to complete a campaign. The chainsaws, baseball bats, frying pans, etc..., are the sprinkles that were missing from the cupcake that is the first L4D. The only fault i find in L4D2 is that the freshness is gone. After i finished the campaigns and snatched all of the achievements i didn't feel quite as compelled to keep returning to the game like i did with the first one. Although, because of the co-op formula and improved AI director the game can feel completely original at times, depending on your team of players and their attitude. If you enjoyed the first please give this one a rent so that we may increase the replayability of the game by experiencing the game with as many different people as possible.