Would Have Been Perfect....
posted by Aronsky (SAN MARCOS, CA) Dec 21, 2010
Member since Aug 2008
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First I'll just say that I would have given this game a perfect score if it weren't for one thing. The leveling system. This game would have been perfect for me if they had just kept the typical rpg leveling system I have come to love where you fight, gain exp, and level up. In this game it's pretty much the exact opposite. The more you fight the weaker your party will get, which it just dumb.
In this game your only experience bar is your party's bravery level which increases as you fight more battles. You would probably think this would make your guys stronger but it doesn't. The trick to this game is to keep your bravery as low as possible by fighting as little as possible in order to boost your stats by fighting stronger opponents. Sadly, myself like many other people found this out the hard way when we got half way through the game and were getting wiped out with one attack.
I simply don't think this works for a rpg game because it forces you to avoid some pretty cool monster fights in order to keep your party up to par with the enemies. Also, it prevents you from trying to capture monsters, or collecting components to upgrade weapons because these activities would require you to fight more. Considering the awesome battle system, they should have come up with a leveling system that makes you want to fight more.
If it wasn't for this leveling system I would give this game a 10. Everything else in this game, especially the battle system, I loved.
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