gamers (71%) found this review helpful
And to think, I never believed I would find and play the worst video game since ET on the Atari 2600. The creators of the game need to push themselves into oncoming traffic if they haven't done so already.
The gameplay is tedious and annoying. The storyline is waste of time. The RPG engine is more frustrating then it's worth. I can actual say there is not one deeming quality about this game. NOT ONE!
Seriously, I joined Gamefly to test the waters and play games that I would not normally consider buying but I'm upset that Last Rebellion ever made it into my game queue. Shame on me and shame on you if you don't read this review and avoid this title like the plague.
Do not listen to the "Easy Platinum" talk out there. Any amount of time you spend playing this game will be lost forever and you will be a worse-off person for it.
This game needs to be buried and never thought of or remembered again.
gamers (37%) found this review helpful
This is my first review, and I just had to leave a comment on this game. This, hands down, is the worst RPG I have ever had the displeasure of playing. I literally only made it 20 minutes into this game before it was sealed up and on it's way back to Gamefly.
First off, the dialogue is not only extremely bad (seemingly zero continuity), the way they are sequenced is horrible.
The battle system, while inventive, is extremely clunky. And the animation of fight sequences is reminiscent of 8-bit NES.
That's all I have to say about this one, save yourself the pain, move on to something else.
posted by jfriedlan (GRAND RAPIDS, MI) Mar 27, 2010
Member since May 2006
gamers (33%) found this review helpful
Disclaimer: I put down the game after about 2 hours and do not profess to know what its end game is like.
When making a game of an established genre, there must be something new or original in it. What Last Rebellion tries to do is what NIS tries and fails to do in all of their games that I've played: to conceal a simple game in a wash of needlessly complex and inutile game mechanics. They did not make an interesting combat system that demonstrates awareness of what the player does when playing and attempts challenge the player by adding more factors and possibilities. LR is tic-tac-toe in a foreign language played on an ornate board while bells and whistles try to distract.
In comparable games like FF 12 and 13, they have actively removed the parts of the rpg that have become tedious and replaced them with new combat paradigms all the while seeking to make it more fast paced and less yawn-inducing. Last Rebellion does exactly the opposite: it deliberately wastes time.
The inevitable battles, besides being numerous and respawning every time the player walks away, take a long time because the animations take a long time to play and cannot be disabled. In my 2 hour stint, I would select the exact same command that I had the previous time I had fought the same monster (in the same place) in roughly 10 seconds. Then I would wait 32 seconds to watch my attack animations.
Yes, 32 seconds of PS2-grade animation for 10 seconds of mindless input. Monster battles in the first open area included between 3 and 5 at a time. Selecting to attack all 3 monsters and then follow it up with an offensive spell took 32 seconds. Normally, this precedes the enemy counterattack, but in this timed case, the monsters were defeated. Expect to spend 2-3 minutes per fight early game and that it will get worse.
Story and voiceovers are poor. Combat is intimidating initially but not challenging. Graphics are 10 years out of date. Game is tiresome. NIS fails again.