posted by officeninj (GAINESVILLE, FL) May 13, 2010
Member since Sep 2009
I'm a fan of the Lego video game series, what with the goofy cut-scenes and the puzzle-solving. And the first three chapters of this game are no exception: Raiders of the Lost Ark, Temple of Doom, and Last Crusade are all fun homages to their respective movies. Where it goes downhill is Kingdom of the Crystal Skull. The level designers seem to have just taken a vacation when this part was being developed, as there is virtually no thought put into it. In the vehicle levels, not only can you not see where you're going or where your enemy is, you can't even see your own character. And the terrain all looks the same, whether it's open road, road you can access with the right vehicle, impassable terrain that makes you do a u-turn (a near impossibility in this chapter for some reason), or terrain that causes instant death (which looks exactly like regular, open road). It's a shame, because with just the slightest bit of effort, this could've been another great addition to the Lego lineup.
Broken glitchy ai and game. Seems like it was barely quality tested. Trophies do not unlock until you got round about ways to trick the system into giving you what you earned. Play with someone because the ai controlled people cause you more issues than the enemies you are suppose to fight.
I am a big fan of all of the LEGO adventure games, and had completed the first Lego Indy, so when they came out with the Indy 2, I looked forward to the new gameplay, but was skeptical of buying it for just one new level. I had heard that they had made some changes to the old levels for the new version, but that is what they did for the Star Wars ultimate pack too, and it was just a few little bits and bobs. Well, they went all out on Indy 2. the entire gameplay of each level is different. It is a totally new game.
One thing about the new game that I have mixed emotions about is the 'common' area of each of the individual movies. where before you would go up to a map and look at where you could go with the corresponding elements that were still outstanding or completed, here there is just almost another independent level where you obtain the additional characters and go on bonus missions, but to find out if you have made True Adventurer, or gotten the treasure chest, you have to go all the way back to 'The Warehouse.' So if you are just trying to check what you have done or still need to do, you have to endure the cut screen/loading time each time you go back and forth.
All in all, a minor annoyance to a really fun game.