gamers (46%) found this review helpful
This game has an interesting concept, but the GTA engine is misapplied here.
I felt like I was playing a really old PC game or a Sega CD title. I got really tired of having to guess which location i needed to visit next. I also got tired of finding all the clues and still being forced to fail interview questions for unexplained reasons.
You can't skip cutscenes or move along the dialog, and the checkpoint system is needlessly vague. Why are there invisible save points in the alley behind the murder scene? It's dumb.
It's a fun concept at first, but LA noire gets really repetitive and boring at about the halfway point. I hope they overhaul the engine dramatically because GTA doesn't mix with what the designers wanted here.
posted by SurfFreak (LAGUNA BEACH, CA) May 21, 2011
Member since Jun 2004
gamers (22%) found this review helpful
....while being bored at the same time. The game is more like CSI than GTA, in fact I wouldn't compare it to GTA at all. More like a CSI, Heavy Rain, Godfather, Mafia 2 mix that is heavy on examing evidence and questioning witnesses and light on the action. You can shoot, somewhat, you can fight, by mashing x and you can drive, which is done pretty well. The game reminds me of LA Confidential and I guess Black Dalia from what I saw of it. This is technologically a new way of gaming and is done very well but the story, lame main character and 40's era setting are all negatives. The Noire genra just sucks although it is cool, being in LA and seeing how grand LA once was compared to the cesspool it has become. People like to build that era up as being a utopia, good times, unless youre black, or a woman. People were so stupid and ignorant back then. The game is really for adults in that kids will be bored to death within minutes. Good concept, please no more noire though.
gamers (55%) found this review helpful
I was originally on the fence about LA Noire but decided I needed something to hold me over two more weeks until Infamous dropped so I "Q'd" it up. I was quite impressed at the beginning; the new facial animations, the slick look of the city, the voice acting. Then, I realized that it is all about playing the same 1 hour over and over and over and over again. But, I digress.
All this game is is showing up at one murder scene, picking up the really easy clues then driving to the next "POI" and doing the "trying to tell if they are lying" thing. It's cool at the beginning but aside from some reeeeally cardboard shoot-outs, that is all you get.
The side missions are a joke. You get a call, decide whether to take it and if you choose to do so you run to the point on the map. Once there, a 30 second shoot out or chase ensues and it ends. Same thing again and again. Big whoop, you get a few experience points.
The story is cool, I will give it that but this is grand theft auto but without all the action, without the buildings THAT YOU CAN ACTUALLY GO IN. What good is a sweet looking city where there are no doors? I don't want to just drive from point a to point b to talk to one person then back to point a to find I need to go back to point b.
The driving only has over the back of the car or on the front left tire view. No hood camera. You can run into anything with no consequence save a little of your total score for the mission. No gunning down pedestrians, cops chasing you, nothing.
So, yes, this game uses some great technology. Decent voice acting and slick graphics. I need more. I need TO BE ENTERTAINED. LA Noire has these separate qualities but no glue to hold it together. I am a big fan of stealth games, slower paced and not really a fan of grand theft auto. However, I need stuff to do. I need places to investigate, people to talk to whilst out wandering and cool little goodies that are more in-depth than driving to a "?" on the map to unlock a car.