posted by Mooglewing (BLOOMINGTON, IL) Apr 13, 2007
Member since Mar 2007
gamers (60%) found this review helpful
This is great rental for the whole family. The only thing that keeps this one from getting a higher rating and a suggested buy is the length. You can blow through all the levels in about 2 to 3 hours. The game is really on beating your best time after you figure the route through a board.
The graphics are pretty good for a marble game but the thing that stands out the most is how well the controls handle and how changing marbles really can change how you play the game.
After SMB: Banana Blitz disappointed at launch, I wasn't expecting much out of another roll-the-marble-to-the- goal game. However, despite the drab graphics and presentation, Kororinpa was a great surprise. The first twenty levels are easy enough, but the difficulty spikes pretty quickly. While the Super Monkey Ball games require players to merely tilt the stage, Kororinpa's stages can be rotated completely. The controls are extremely intuitive, as you rotate and flip the remote in order to do the same with the levels. Luckily, the sensor is incredibly precise, which helps make up for the somewhat awkward camera angles. I just wish the fun lasted more than two hours. You'll fly through this game, especially given the unlimited retries (not that I'm complaining; this is much less frustrating than Banana Blitz). The unlockable stages and mirror mode are welcomed, but none of the hidden content is enough to justify a fifty dollar price tag. However, as a gamefly subscriber, this is an awesome choice. Definitely in the top tier of third party Wii games, alongside Trauma Center.