Not bad at all
posted by Darkvein (TYLER, TX) Aug 29, 2009
Member since Jun 2006
3
out of
3
gamers (100%) found this review helpful
For a while, I enjoyed this game despite a few flaws. The overall problem with this game is the repetitive gameplay. You're generally fighting cookie-cutter monsters throughout the game with the exception of the boss fights.
The other problem, though minor, is the story. It laces the current storyline with flashbacks together - or tries to - so to provide background while advancing the storyline. It's admirable, but it can be confusing and it makes for significant stretches of time before you start the next stage. But they're skippable, so if you don't care about the story, well, you can just keep truckin'.
There are TONS of items. You get some from breaking objects on the field. You get some from defeating enemies. Be prepared to be picking up three or more items per round. This makes item management a chore, but you can combine like weapons.
There's also a huge cast that you can recruit by using 'key items' you receive. Spreading out the experience is also a chore, but you can combine characters as well by fusing souls. The only time they show in the story is during the flashbacks, so fusing souls doesn't mess up the plot.
Character type and placement is absolutely key. Some attacks move a character forward, but most of the time they're stationary. That means you need to have characters who have attacks that are capable of reaching the monsters' movement patterns.
The bullet dodging is fun. Though it's annoying when the spider monster throws up a web that covers your weapon slots. The weapons are the only real way to win a fight because normal attacks are weak, so while the web is there you just have to just wait till it's gone.
Despite these few flaws, I had fun with the game. Not a keeper, imo, but a pretty decent strategy game.
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