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Knack

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GF Rating
6.7

1083 ratings

Critic & User Reviews

GF Rating
5

Fair

The most average game you'll ever play.

posted by Ahiam94 (COTTAGE GROVE, OR) Jan 15, 2014

Member since Dec 2013

2 out of 2 gamers (100%) found this review helpful

When I first played this game I was excited. I got my PS4 and I was ready to play a next gen game! After beating the first level, I noticed something. I wasn't bored, but I was also not having any fun at all. That's a feeling that goes on the entire time you play this game. Every level is so incredibly average. There's absolutely nothing special about this game. The characters are very linear and have no depth. One character has a "tragic" back story, but it's not enough to make me care about him. Knack himself really doesn't stand out as a character. Nothing he says makes you like him, and most of his lines are cheesy and have been said by every other "super cool" cliche character. The story isn't really anything worth mentioning. Imagine Uncharted, but not interesting. The villains try too hard to make you not like them, but aside from the girl (who reminded me of an evil, not cool, Laura Croft) I really didn't mind any of the enemies. The music is so easy to miss I almost forgot it had music, so nothing worth mentioning there. And then there's the gameplay. At a first glance, this game seems like it might be really fun. Don't let that fool you, it's not. Every level starts you off as a tiny verison of Knack. EVERY LEVEL! Playing as him makes you feel defenseless and incredibly weak. It's not until at least half way through EVERY level you become as strong as a level one character in any other game. But, every level has a point where you become pretty big, or in some cases massive. This is when the game gets fun. It's always entertaining running around smashing tanks with one punch. Sadly, every single time you become huge and start actually having fun, it takes no more than three minutes for the game to come up with a lame excuse to shrink you back down and make you weak again. There really isn't anything wrong with this game, it's just that there isn't anything good about it either. If you're looking for the next gen experience. Look somewhere else.

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GF Rating
7

Good

cool but not enough variety

posted by SoulDragons (ANDERSON, SC) May 15, 2014

Member since Sep 2011

1 out of 1 gamers (100%) found this review helpful

Game was fun but I kept getting the feeling that I needed a little more variety to the enemies and more ability to use gadgets than allowed. Graphics were good and story line was decent so definitely a rent but did fall short on excitement.

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GF Rating
5

Fair

This is not Dark Souls

posted by DarkoHCP (CHICAGO, IL) Apr 23, 2014

Member since Apr 2006

1 out of 1 gamers (100%) found this review helpful

Why is this so frustrating? There is nothing wrong with being compared to old-school platformers, but this is a bad platformer. So many conventions were ignored. Checkpoints should be obvious and reset all stats, not just health. Special moves should be available frequently, and not wasted if you die. Enemies should not be so devastating, especially on the Normal setting. Dodging should make you temporarily invulnerable (he's not even a solid object for crying out loud!). My wife was cringing at the thought of trying to play this herself.

SCE Japan seems to have an iffy track-record and this seems to be more proof that they need some real design work over there. Interesting mechanics are meaningless without good game design. I won't even go into the story--the premise is all over the place. The only real plus is that it is fairly pretty, but the camera was on rails. They should have talked to the God of War team in Santa Monica about good camera work.

This game was just feels like a prototype that lucked its way into production. A sequel would certainly be welcome, but try some playtests before its released.

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