Nintendo seems to be going through a trend of reviving old classics. With games such as New Super Mario Bros. Wii and Donkey Kong Country Returns. It only makes sense that they would take this trend to a franchise as classic as Kirby. Kirby's recent games like Epic Yarn and Mass Attack are both unique and entertaining in their own ways, but they lack the traditional Kirby style. The last traditional Kirby game we got was Kirby Super Star Ultra on the DS, which was a remake. Now we finally get to see a traditional style Kirby game on a home console that still manages to bring some fresh new ideas to the table. The biggest new addition is the four player co-op, where three other players can take control of Meta-Knight, King Dedede, and a Waddle Dee. Each of these partners have their respective weapons, as opposed to Kirby being able to copy the abilities of his foes, they're stuck with them. However Kirby can lose his copy ability when he gets hurt, the other players can't lose their weapons. But if you still prefer Kirby's copy ability, any of the three extra players have the option of playing as a clone of Kirby. The four player co-op is a great improvement over that of NSMBW. You spent most of the time bumping into the other characters and they were more of a hindrance than a help. Here you just walk through each other rather than bounce off of them. And you can jump on top of other players like in NSMBW, but the player carrying the other has all their attacks. As opposed to NSMBW where you were rendered defenseless. The Super abilities are also really fun to use, they're like the final smashes from Super Smash Bros. Brawl. They range from giant swords, to giant flaming dragons, to giant rolling snowballs, to giant hammers, to giant magic energy balls, and are a lot of fun to use. The only downside with this game is the easy difficulty. But this is Kirby, it's supposed to be for kids, it always has been. But it's still a classic nonetheless which is why I enjoy it.
Kirby’s going back to Dream Land (I wonder when his first visit there occurred), and this time he’s taking along three other characters: Meta Knight, King Dedede and one of King Dedede’s foot soldiers.
But before they go on that journey, they have to recover pieces from a ship that crashed. In order to do that, they go through several side-scrolling platform levels.
And this time around, Kirby has his, um, unusual ability to suck up enemies and use their powers against them. Fans of the series will know what’s to come: Needle Kirby, Fighter Kirby, Water Kirby, and so on.
But I found too little difference between the powered up Kirbys: They attack almost the same way. But when Kirby gets really powerful, then the attacks show some nice variation (from swinging a massive sword to unleashing a huge ball of electricity.)
Another thing that could use more variation are the levels: they have Kirby and Company wander about from point A to point B in almost the same fashion – and they face the same few types of mini bosses along the way.
There are also mini games where you hit targets or run through a course in a set time, but I wasn’t that trilled with them.
But that doesn’t mean this game is really dull; just like in Super Mario Brothers Wii, it’s a lot of fun if you can get four players to undertake the massive quest (there’s ten stages for more than ten hours of fun in this game.) Playing it single player – well, that’s not as much fun.
Kirby fans will want to run out and get Kirby’s Return to Dreamland – as well as some other players. But the not that stellar level design and power up attacks makes me want to say rent it first before buying it.