posted by Lloyd_Dobler (FAIRHOPE, AL) May 25, 2012
Member since Apr 2012
In my experience, most RPGs don't offer too much when it comes to real combat. Well Kingdoms of Amulur: Reckoning is definitely different in that the battle sequences offer a real challenge while the game remains a true RPG in all other facets. You can control the length of the game....if you want to stick to the main campaign you can(although even playing like this takes plenty of time), or you can get involved in some of the game's side missions which can almost double the the time it takes to reach the end.
I enjoyed this game much more than a lot of what's out there and I definitely recommend it to anyone. I give it an 8 out of 10.
posted by ShotgunShawn (FORT VALLEY, GA) May 25, 2012
Member since Mar 2012
I've seen this compared to Oblivion but it's FAR better. This is the game I hoped for when I got Oblivion. The ability to create your own class and the re-playability of trying different classes.. Reckoning and Oblivion both do that..Simple menu system check.. But with Reckoning the gameplay and combat are far superior. The character animations are realistic and the graphics are much better. The combat controls flow so much better.
The only reason this doesn't get a 10 is that the skill tree is lacking quite a bit, I would like to see some skills that up your attack power or speed. Also the story really isn't that engaging, which to me is the least important part of a game but I know RPG fans put alot of stock in it.
Bottom line if you like ACTION RPG's that actually know how to mix the Action and the RPG elements well, the give KOA Reckoning a shot.