Kingdom Hearts story is amazing like always. But the card battling system is one of the most frustrating aspects to any game ive ever played. The heartless are easy to kill but the bosses near the end of the game have an insane amount of health and an unlimited number of cards. The card system ruins what could be a great game. I personally hope the person who thought of this idea gets their throat cut...by a card.
This game is really good from start to finish, that is, if you can finish the game. This is by far the hardest KH yet and one of the hardest games i've ever played. KH games are played by alot of kids and i think it would be physically impossible for a kid to beat this game. Unless your a really high level, you will die non stop against bosses. Also fighting Riku (and many other enemy bosses) 5 times gets very boring, and killing him is not an easy task. But besides it being really hard, its a good game
I am a bit disappointed in the latest console installment of the Kingdom Hearts series. I feel that there was little overall improvement or addition to the game itself. You basically visit the same worlds that you visited in KH1 and re-fight monsters and bosses that you've already fought. Graphics were also unimpressive and most models were probably ripped from KH1 and imported with no change at all. A PS2 game in the year 2009 should look a lot better than this one. Controls are simple, as is most of the game. Even on standard mode it isn't very challenging at all. I do enjoy the new battle system but it doesn't seem to be quite enough. Perhaps they were headed in the right direction but didn't get it exactly right. I'd love to see this card system implemented in some fashion in a next-gen edition of KH. In essence, re-visiting the KH1 nostalgia is fun but overall this seems like a waste of production time and money. They could have made (more) progress on a next-gen Kingdom Hearts filled with new worlds, characters, systems, items, etc. in 1080p glory but instead they did a remake of a GBA game.