IGN Preview of Kinect Disneyland Adventures
Earlier this week, we were given a look at one of several upcoming family-centric Kinect games launching this fall, Kinect: Disneyland Adventures. Kinect: Disneyland Adventures is as explanatory a title as they come, as you'll create an avatar and go on adventures throughout the meticulously recreated theme park. You'll visit world-renowned attractions throughout the park, meet up with famous Disney characters, and discover a bunch of hidden secrets in your adventures. After checking out the game for a while, it seems that the team behind Kinectimals has struck on another chord that families will be able to enjoy and really get behind.
In my time with the game, I checked out two of the nearly 40 attractions. Going down to Tomorrowland, I took a "ride" on Buzz Lightyear Astro Blasters which unfolded like a Kinect-based rail shooter, not unlike Child of Eden. My second-player counterpart and I leaned left and right to steer our character as they avoided onslaughts of attacking alien creatures, while using our arms to target enemies and take them out. The pace was pretty fast, but overall it wasn't very challenging, which is fine considering the audience to which this game is aimed.
Second attraction that I checked out was the Haunted Mansion. This mode played out like a Kinect-powered amalgam of Luigi's Mansion and Alan Wake. We snuck our way through the mansion leaning left and right to position our characters to collect coins and avoid contact with obstacles like chairs and overturned potted plants. In order to turn back the assault from ghosts that would appear, we had to direct our arms at them to shine our flashlights and get them to disappear.
It should be said that the attractions are "no-fail" affairs, so Disney fans of any age should be able to play through the attractions without fear of dying. The skill-rewards system comes more into play upon going through branching paths offered in a few of the attractions, as well as earning higher star ratings and unlocking special pin badges of Disney characters.
Along your quest, you'll have support from Tocket, an original character created for the game. Tocket will basically act as your guide through the park and teach you some of the inner-workings of the game's mechanics. However, should you not require his help, you can turn him off and scour the park on your own.
As you move from attraction to attraction, you'll run into several characters from Disney lore and films, much like you would at the theme park. You're able to talk to them and accept missions, as well as get their autographs, learn dances, and even give them hugs.
Should you get lost at any point in your quest through the park, the game features a glowing trail feature a la Fable that will help you get around the map and direct you towards your next objectives.
The real question though is will kids love this? Well, from what I've seen, the game has a fair amount of variety in terms of how you can play and a ton of collectibles.
There's a full park to explore with tons of nuances, as well as the opportunity to better your rankings by earning more stars and unlocking new pin badges. If you have a kid who's a huge Disney fan and loves exploring, this could be one to look out for.
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