gamers (84%) found this review helpful
I have played a lot of shooter and this one is one of the best. It is not the halo killer that some say it is but it is however a very good game. Lets start with the good, the opening cutscene is good and so are most of the other ones, the weapons are nothing special but can be fun to use, the charaters act like a disfunctional family and have some differences in the way they play. the story is fun and the game has some difficulty to it also the VO is nice. As for whats wrong, the ememys are not too smart, the weapons all feel too similar after a while and although they have a really cool bash animation they do not have a normal bash button also you can not jump! also the weapons can feel a bit too weak or strong, for example the pistol can drop an enemy in two shots while an assault rifle takes about 15 shots and the snipeing is odd. all in all this is a very fun game with a good share of fun to be had and problems to be fixed so i say go ahead and rent it.
posted by maddog2575 (HUNTINGTON BEACH, CA) Apr 30, 2006
Member since Jan 2005
gamers (73%) found this review helpful
This game rules. X-play may have said it was a cheap remake of Halo. but i don't think so. the graphics are amazing and the guns are awesome . the only problem is how hard it is to kill the enemy. other than that it was sweet. i recommend it.
Killzone wasnt out to reinvent the FPS genre, and thank goodness for that.
Overall the game was mediocre. Which isnt to say that it was good or bad, just...neither. It should make more sense when we break it down:
GRAPHICS This is an area that would constantly jump from 'wow' to 'ew' almost every level. The level environments are incredibly detailed, but suffer from tearing and clipping issues. The character models also run from great to awful. Just about all of the bad guys look awesome, whereas the allied NPCs look like they were from a PS1 game. Even the main characters models lacked any real shine.
SOUND The music in Killzone is awesome. Orchestrated bits are sprinkled throughout the game, and they fit the moods perfectly. The weapons for the most part sound okay, nothing jaw-dropping. I did experience one problem about two levels in where one of the more available weapons sound changed to what could only be described as a 'dripping' kind of sound. Reloading the level or restarting the console didnt fix the issue either. The voice acting is also pretty good. Other than the drip-issue, the sound overall is great.
GAMEPLAY Here are where most of Killzones flaws lie. The controls can sometimes feel too rigid. There are just inconsistencies abound, for example: There are two main assault rifles in the game, one, when fired, makes your crosshair climb from recoil, the other does nothing. Even the heavy machine guns have no recoil-climb. Not all the characters can do what the others can. Which I guess makes sense, as then you can have the paths branch a little. But it doesnt make much sense when the branching path meets the main one about twenty seconds later. Also many of the weapons dont 'feel' right. The shotguns especially lack the oomf feeling they usually have. They just simply squirt out some shots and thats it.
OVERALL For the most part, Killzone is a pretty solid game, but it isnt without its flaws. I would have to recommend a rental, or a cheap buy.