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Katamari Forever

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GF Rating
7.1

1617 ratings

Critic & User Reviews

GF Rating
8

Very Good

Same Old Same Old--A good thing to fans

posted by UNCDoug (WINSTON SALEM, NC) Dec 4, 2009

Member since Aug 2009

Have you played any of the past Katamari games? Then you know what to expect. Quirk, and lots of it. Gameplay that few games have been able to duplicate. And LOTS to collect-presents, cousins, and rolling up everything. You do have a new storyline, involving the RoboKing. Yes, the normal King is still there, but his storyline is to go back and play levels from previous Katamari games in order to bring his memory back to him. A little bit of a letdown, but at least bringing in the collection aspect of the game doesn't make it too tedious to go back to old levels. Namco even reharshed the old music, and it's not even as good as the originals. Quite disappointing.

Overall, you get what you get with Katamari Forever. If you've never played a Katamari game before, rent it. And expect a wild and fun ride. There's not much else out there like it. But if you've grown tired of the Katamari franchise, there's no reason to come back and play it again.

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GF Rating
9

Excellent

Love the series

posted by Soulkiss (EUREKA, CA) Dec 3, 2009

Member since Jun 2007

This is a biased review because I love the series and still think it's great but when you've played one Katamari game you've played them all. The Japanese title for the game is "Katamari Tribute" which is a more fitting title because this is a greatest hit game with the best levels from past games mixed in with some new. worth renting and trying. The game is very trippy and wild you basic roll objects into a ball in the alloted time and that is the game in essence well worth the rental but not for everybody.

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GF Rating
10

Perfect

Katmari Forever and Ever

posted by Hutif2000 (CANBY, OR) Nov 21, 2009

Member since Nov 2009

Clump Spirit fans rejoice! Katamari is back and better then ever. The graphics are amazing, the load times are almost non-existent, and the weirdness is weirder than ever.
Just like every other Katamari game, you will be rolling a sticky ball around and picking up objects. Katamari forever adds the ability to jump and two pickups. I have been a Katamari fan for a long time and loved this iteration more than the ones I have played on the PS2, PSP, and iPhone.
The controls are tight, the dialogue is funny, and gameplay is addictive. That being said, there are a few complaints. There's a lot of talking. Most of if can be skipped with a simple press of the Star button, but I still thought it was a little irritating. Also, I still felt no particular urge to change my avatar to one of the cousins or to outfit my character with the gifts I collected. I really only collected them at all because I wanted the trophy for it. Both pretty minor complaints, but I found both annoying in their own ways.
It should also be addressed that the maps in this game are all maps from previous games. This may bother the more dedicated fans, but I thought it felt nostalgic. That's just something that will depend on who's playing.
Ultimately I think this was by far my favorite Katamari game yet and I recommend it to anyone and everyone.

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