posted by battlemage (PLEASANT GROVE, AL) Feb 13, 2013
Member since Feb 2011
Katamari forever is a videogame series that was only to be released in japan but found its way over to the united states threw the ps2 i really never played a katamari game fully ive always seen bits of it threw demos and such but i havent really played it fully and is it good my response kinda. Your given a time saylike three minutes to collect as much junk trees people cows anything in the area when your done or your time is up your jerk of a king father tells you how you did and shuns you if you dident get a decent amount from that katamari you created the gameplay is simple but takes sometime to get used to cause you use both anlog sticks to control the prince the main character of the series and it takes time to enjoy the core game cause you cant just start rolling anything you see it depends on how big or small your katamari is . The story centers on the princes dad falls hits his head and gets knocked out cold so the prince with the help of some of his friends build a robot verison of the king but it goes psycho destroys all the stars which leads you to collect and create the stars again... your real father wakes up eventually which leads to different missons that go back and forth from the actual king to the robot king so the premise of this game hasnt changed in years the controls really take a while to get used to i mean rotating the kaitamari is hard enough its not good its not bad its an okay game if they fixed the controls and the whole time limit system it would be a better and more enjoyable game if they just fixed those two problems iam giving this game a C+ mostly because the gameplay needs to be improved the controls for moving the prince and the katamari need to be fixed or improved whatever word fits better thank you for reading-JG"
Funny, good music, hilarious Japanese styling every where, but also a visual wonderland. The story lines never cease to amaze me. Where do they come up with this stuff!?! I tend to favor the non-bloody, non-war mongering types games so I really went for this one.
Gameplay: obviously the main drive is the gameplay. I was impressed and delighted with the originality and interesting goal of rolling a ball through huge rooms full of [stuff!?] Various levels of [stuff!?] make this so interesting, fun, and creative. You get to roll the ball using L + R picking up the right sized things to reach the goals of time, size, etc and the characters are like "out-of-this world" The king and queen were hard to figure out but they are funny and whimsical throughout the levels with their dialogue.
The colors, sounds, artistic display on each level gave an entire 3-D feel to this completely unique title!!