I have been a fan of Square Enix for many many years all the way back to Final Fantasy on Nintendo, and to see a game like this come from them is quite shocking, for they are mainly known for RPG games. Just Cause 2, in my opinion is a great game, granted i never played the original Just Cause, but the sheer scope of the Island of Panau is nothing short of breathtaking. Mix together some aspects of Gran Theft Auto, along with a lil grappling hook action, which reminds me of Bionic commando, but lets e honest the grappling hook in this game is such a perfect fit. The Island is huge and so detailed i was in awe when first playing this game. When you see a Mountain in the background it most certainly is a lifesized scaled Mountian. So grab your favorite parachute and grappling hook and free fall into the world of Just Cause 2, and cause as much Chaos as u can, it does get a lil tiresome having to traverse the huge map at times, but there are ways around it to speed things up. Cheers to Square Enix for making a great Product in a sea of bad ones. I rarely give good reviews for games because, lets be honest there are literally hundreds of games that shouldnt even be given a spot on the shelf, finding a fun game that works right is difficult in todays console gaming. So enjoy this one folks
So it has a grapple and a chute. Its gets boring and the story is so blah. There are too many other good games out to play this. Wait for red dead if your really craving a new sandbox world. You may have fun just jumping out of choppers and and skydiving and the almost unlimited air time you can have. Not a complete waste of game. But story wise i expected better. Honestly I did not even finish...
Just Cause 2 makes a great argument in favor of iterative video game sequels. Armed with the mistakes learned from the first go-around and superior technology, Avalanche Studios has delivered a sublimely ridiculous open-world action game that values cheap visceral thrills over reality at nearly every possible turn. It's often more fun to just muck around in this expansive, explosive sandbox with all these wonderfully destructive toys than it is to adhere to the proper mission structure, but it's hard to complain when you're hurtling through the air, blowing up everything you see.
In proper sequel fashion, Just Cause 2 happily rehashes the setup from the first game, though the action is moved from a fictionalized corrupt island nation in the Caribbean to a fictionalized corrupt island nation in the South Pacific, again putting you in the role of swarthy Latin caricature and superhuman CIA agent Rico Rodriguez. You're initially sent there to hunt down an old comrade-in-arms who seems to have gone all Colonel Kurtz, but you quickly find yourself in league with multiple rebel factions intent on taking down the militaristic regime that's currently in power. Everything, of course, is not as it seems, though the twists and turns aren't themselves as interesting as some of the set pieces they help justify, including a grand finale that outdoes the climax of the original Just Cause on an atomic level. It's pure B-movie fodder, right down to the wide variety of broad stereotypes and consistently terrible accents most of the characters are saddled with. But then again, if you're coming to Just Cause 2 for the story, you're kind of missing the point.