gamers (82%) found this review helpful
I rented this game from GameFly thinking that it would be something to pass the time until another triple A title arrived. I'm glad i did. This game is great. I usually hate open worlds because i tend to get off the storyline and just have fun until i get bored. Usually i feel that open world games lack any motivation for me to actually play the story missions. With this game i can just mess around for hours at a time. It has great graphics and a good story. If you get this game please do me a favor and go look at the water. This game has the most beautiful water i have seen in a game. I gave this game a 9 and the only reason i didn't give it a 10 is because i think there is always room for improvement.
gamers (75%) found this review helpful
This game is a 10 in my book! The closest game to this is GTA but this game has a little more freedom and mobility.
My response to all the negative feedback:
1. This game was made to be physics on drugs. So saying things are not realistic is just plain dumb. They wanted it to be that way. It's fast action.
2. Learn the controls! It took me literally 10 minutes to learn the controls before I could basically do whatever I wanted. You have to be an extremely amateur video game player if you can't pick up on these controls.
3. Blowing up stuff is fun in this game. The physics are great. The stunts are endless. Jump out of a helicopter and try and get back in it before you fall to your death! It's awesome!
4. The missions are fun. Some are repetitive in nature but most are new and exciting. The scenery is the best I have ever seen and graphics are amazing.
Like many reviews start that are a bit more negative than positive, this game gives a fantastic first impression, especially the demo (because it dumps you immediately into the world with a few more abilities).
(+) Explosions are great in this game, the vehicles are a blast, the guns are fun, stunts are fun, the game seems more polished than others like it. (+) The thing that sets it apart is the grappling hook and the parachute. They add a unique style to Just Cause 2's gameplay. (+) Related to the "explosions are great" comment, destroying items is SO SATISFYING. The first time you destroy a crane or radio tower from the ground, you'll end up losing nearly all your health watching the giant thing buckle and topple instead of who is shooting you.
(-) After a while, however, things start to get repetitive. Exploring is fun, but after the 20-something-th town or city, hunting for crates (one of only two ways to upgrade), and Panay buildings and effects, I began to feel like I was wasting my time. One doesn't have to look only in towns to upgrade. Various missions get you the same thing. But... (-) Even missions felt repetitive over time, unless they were the ones that were super-important to the main storyline. It was always the same troops, generally, with the same guns, vehicles, etc. There's a secret island -- I won't give away its story -- on which I felt should have special weapons and vehicles, for instance. (-) The story is also kind of silly (the final battle made me laugh because it reminded me so much of Dr Strangelove), as is the voice acting. (-) No multiplayer, though I'm not necessarily a big multiplayer gamer.
This game reminded me a lot of Red Faction: Guerilla, though I found Guerilla's Geo-Mod more fun. I found myself craving that ability in Just Cause 2's universe. I would recommend Guerilla over this game, though Just Cause 2 is worth checking out -- it just may leave you craving a bit more.