It's so different to games i'm used to playing but I heard it was something to experience so i gave it a try. This is definately a keep and a great side step to traditional game play. It's great to get to focus on playing the game rather than focusing on a goal. I also love the random encounters with other players and from what i've experienced someone is willing to help a newer player. Or you can run through and play through alone. It's an added benefit to stop on top of a sand dune and look around at the visuals. Excellent!
Give it a five for production values and I appreciate the game as a departure from the norm, but I can't dismiss the fact that I had zero fun playing it. Zero. It is one of those "experience" games. Maybe there is game play at the end, but I couldn't make it that far.
I realize videogames are different things to different people. And that is fine. But to me, gameplay is king. Give me Super Meat Boy over almost anything else.
After seeing all the game of the year awards for Journey, I decided to give it a try. If you are a gamer like me, do NOT buy into the hype. It is equivalent to sitting in a dark room with a stranger, watching Fantasia while holding up on the Left Stick.
It is beautiful; no doubt about it. Again, that is not something I value in a videogame when there is no gameplay to give it meaning.
I can enjoy a good story when it comes augments gameplay (eg Portal 2). The story here is arguably life (or whatever else you interpret it to mean) but unless you are enthralled by games with no gameplay, you'll be checking Twitter while the game takes itself very serious at its leisure. Two hours later it's over and you'll have no desire to try the other games on the disk.