Rent John Woo Presents Stranglehold for Xbox 360
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John Woo Presents Stranglehold

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Also on:PS3
GF Rating
6.8

10680 ratings

Critic & User Reviews

GF Rating
5

Fair

Boring and Restrictive

posted by JayRidge (BROOKLYN, NY) Jan 5, 2008

Member since Apr 2007

3 out of 4 gamers (75%) found this review helpful

This game is just boring, great graphical cutscenes but has very little playing value. If you tried the demo, it is pretty much the entire game. The additional artwork on the disc is nice, though.

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GF Rating
7

Good

Stranglehold Review

posted by ardvark (WINNETKA, CA) Nov 28, 2007

Member since Nov 2007

3 out of 4 gamers (75%) found this review helpful

Although I gave this game a "7" it does not mean it was bad.

My only problem w/ this game is that it does get repetitive after a while. But I still enjoyed it. This game came out during the drought of just horrible games (minus Bioshock) but Stranglehold does not fall under that category. Dual wielding, Tequila Time, Tequila Bombs, and the Combo system work very well together. One more thing I have never played online, why? because I could never find a game. Overall I would say it is definately a game everyone should atleast try.

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GF Rating
5

Fair

Only in it for the Gamer points...

posted by Macheeoo (NEW PRAGUE, MN) Aug 23, 2008

Member since Aug 2008

4 out of 6 gamers (67%) found this review helpful

Story - 4/10
Gameplay - 5/10
Difficulty - 7.5/10
Multiplayer - 2/10
Easy Gamerpoints - 6/10

The demo had me star-struck right off the bat. Too bad the finished game was such a waste of time... (Please excuse my bad spelling... I'm writing this to inform you of my opinion, not be a critical S.O.B.)

It starts just like the demo only the "Tequila Bomb" elements were not handed to you all in the first 15 minutes. The tequila bombs have to be the best part of the game... Precision Shot is sweet, but that's about it. The health regeneration bomb does nothing for you, the spin attack take away 1/4 your bombs per enemy killed (total waste) and the auto-fire bomb isn't accurate at all for 10 seconds you have.

As you progress in the game the enemies get tougher, the weapons become more plentiful and still, you're stuck with the same amount of health and T-time. Where most games might make an effort to "upgrade" your health and such, you get the same health, same weapons and same semi-cheesy moves for the rest of this 10+ hour game (If you're good at it ;).

This has to be the dumbest AI until America's Army... When you stick dual MP5's on eight guys that all come charging at you from different sides and you have no T-bombs or T-time you die almost instantly (even on normal...)

On the war-torn, rainy city level, there's one point that kick me over the edge... when you get to an up-ward staircase with 2 cut scenes, one with a cell phone, you come to an enclosed bottle-neck area where a large number of constantly respawning, heavily armed enemies come down on you like the Jericho missile in "Iron Man"...

Don't get me wrong, this game may not have been at the top of my list, but that didn't mean I wasn't wanting to play it. Until the last level when I begged the game gods to let me beat it, after countless deaths/retries, so I could ship it back and get something truly worth my time.

Just beat it for the gamer points....

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