Okay, so after playing the last Bond game and having a blast with it, I rented this game with decent expectations wanting a fun ride filled with explosions, guns, and head shots. That's exactly what Blood Stone is. Despite some not so glamorous character animations, the action is great, but not ground-breaking. Its the same style of gameplay in every shooter, ever. But with its own Bond twist, it makes up for the lack of individuality. Guns are decent and act real, but ammo is very, very plentiful so don't worry about that. Levels are nothing new, move from this point to that point and kill all hostiles kinda thing. All with Daniel Craig's priceless look of "I don't care". The story is decent, but nothing like the other Bond stories. Not bad, its actually interesting. Its better than Quantum of Solace, probably because of Blood Stone's fantastic driving sequences that play out like a real movie, explosions and everything. The acting is okay. The mouth movement isn't perfect, but good enough. But M looks so hideous. Not sure why, just does.
Pros: Great gameplay, fun and addictive. Decent story, nice to have the movie actors in it. Driving sequences are amazing, the highlight of the title. Nice environment graphics and locations. Good difficulty topped off with a great pace and decent checkpoints.
Cons: No memorable baddies, way to much ammo. Same old level design, sub-par character graphics, mouth movement is a bit off. No gadgets.
Don't misread this review, its a blast to play, from the opening Bond sequence, to the explosive driving scenes, its really fun to play. But, I hate buts, there is nothing new whatsoever to this game that sets itself apart from all the other shooters out there. Is it amazing, no. But its a great game to pass the time while you wait for Need for Speed: Hot Pursuit. Defiantly worth a rent. I'll probably buy it on-sale sometime in the future. I give it a solid 8.5.
posted by RobAnybody (SAN FRANCISCO, CA) Nov 9, 2010
Member since Nov 2010
gamers (70%) found this review helpful
I wasn't sure what to expect from yet another entry in the Bond series.
Overall, I was pleasantly surprised. The game mechanics were fairly simple, but this is a good thing, as it made the game easier to get into and not overly complex. The stealth/cover aspect of the game was implemented perfectly, with it being easy to get into cover and manoeuver around obstacles while remaining hidden. One big plus: When moving in cover, Bond will change from standing to crouching when his surrounding dictates it. This makes it much easier to stay hidden and continue to move around and pick off enemies.
Otherwise, the driving sequences were handled well, not making it necessary to learn too many new controls while behind the wheel. The graphics were good enough, not really blowing me away, but not detracting from the game at all. The environment graphics were actually really good, but the characters looked a little outdated.
The only thing I really found wrong with the game was that it was TOO SHORT. I was all ready to spend a rainy day playing this game with my girlfriend at work, and I finished it in just a few hours. There's some replay value, if you want to go for the various trophies, but I'm not too into that, so I was left wanting more.
Started out great and was pretty promising. Almost like being in a Bond Movie! Almost. Towards the end of the game, it's almost like everyone quit. Worse, they seemed to have the need to follow some set formula, including the (now dreaded) "twist" ending that you didn't see coming (but did, because all you have to do is ask yourself, "what would be the lamest ending that didn't really have any sense, but a person who's never seen The Usual Suspects wouldn't suspect?").
The last level I could have done without. While the melee takedowns are awesome in the beginning, they become bland by the end because of their one-button ease. In the beginning, you almost feel like James Bond in the first scene of Casino Royale where he has the bomber by the collar in the embassy. But, by the end, you're kind of annoyed that there are so many guys to shoot.
The cover mechanics were okay, but there should really be some sort of "evade" button for these games, sort of like the roll in Gears of War. But, the cover tactics get kind of boring by the end too: cover, melee the first guy, shoot from cover, rinse, repeat.
If the second half of the game were as good as the beginning, this could have been a classic Bond Fan's dream instead of 5 hours that you're just not getting back.