Fun, if not linear, and definitely challenging...
posted by Greydawg (GREENVILLE, SC) Oct 18, 2006
Member since Oct 2006
4
out of
5
gamers (80%) found this review helpful
OK, auto-aiming SUCKS! And can't Bond jump 2 feet high?! I haven't finished this game yet, but only because I'm trying to get all the goals and Bond moves on each of the levels first. The levels sort of require you to memorize certain patterns sometimes or to meticulously calculate your next move. In other words, this game requires a lot thought if you want to put that kind of effort into it. If you want to feel like James Bond, this game gives you the ability to put yourself into situations where you HAVE to think like Bond--on your feet and very smart.
Now, I love games with unlockable features and extra goals. Sometimes I won't even ever look at the unlockables, I just enjoy obtaining them. This game is LOADED with stuff like that, from higher difficulty levels to cheats to production art and so on. The Bond moves make the game that much more unique, and you'll spend a lot of time searching them out since they do (sometimes) add depth to the game. However, some of the Bond moves are a bit too specific. One example is that you have to shoot a barrel to make it explode and take out two guards, but you have to blow up the barrel FIRST, meaning you can't use a rocket with splash damage or anything like that. So what happens is you will get a Bond move, then die know how to replicate the Bond move.
There is also a bit of stealth action involved with many of the Bond moves. It's kinda cool, but the guards are smart enough to always find their dead buddies, which you CAN'T MOVE out of sight. What it boils down to is some of the Bond moves require you to feel more like a robot than Bond because you have to execute certain moves in perfect order instead of using instinct and reflexes.
One of the most annoying features is the lack of a jump function. AHH! You'll see power ups right in front of your nose being blocked by nothing more than a log or a row of bricks one-foot tall! AHH! It does incorporate into the way you play the game, but come on!
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