posted by Itzz_HK (CHRISTIANSBURG, VA) Mar 31, 2013
Member since Apr 2011
Inversion is a special game. It managed to be repetitive enough to put me to sleep, and yet be innovative enough to strongly draw my interest. This game does borrow elements heavily from Gears of War (control scheme, weapons system, cover, crosshairs, etc.), but this is how video games are supposed to work. Companies should benefit off of the success of other games to overall benefit the industry.
This game does have some flaws that turn it off for me: Repetitive, uninspired boss fights; problems with hit detection at some points; thin, underdeveloped story; poor voice acting (I can't stress this enough).
However, I think this title is getting a little less credit than it should. It really is a half decent game, and is certainly worth a rental, at least (especially since nobody is playing the multiplayer). Try the game.
I honestly can't tell you anything about the actual gameplay. It might be the best designed game ever, and it wouldn't matter. The story is so badly written, and takes so long at the beginning of the game, that I just gave up on it. With the incredibly long loading time when you start, I spent a half hour on it, and hadn't learned any of the mechanics but ducking behind cover. For a game where you can supposedly change gravity they spent an incredibly long time without introducing that mechanic. It's the only reason I rented this game, and I didn't even get to use it. I'll just console myself with the gripping story of how some random cop's daughter is lost. If you're going to spend this much time and effort making a game, please, please hire someone who knows how to write a story. Not all of us will like a game because of some new gameplay mechanic you figured out how to do. I almost spent the $15 to just buy this game straight up, now I'm glad I didn't. I wouldn't pay $5 for this game.