When the main theme song for a game is good that's when I get the feeling the game will be excellent as well...I still haven't given this game back because I've been playing as all 24 characters, which have their own unique set of moves, combos, special moves, and super moves. Injustice:Gods Among Us was made by the same people who made MK9, and just like MK9 the replay value comes from messing around with all the characters and the online experience.
The Story - I've sunk three hours into it so far and still haven't beaten it, mixture of cinematic sequences which are sometimes interactive and fights. You also have battles, S.T.A.R. labs (you have to do specific missions), single fight, and training (tutorial and practice)
Multiplayer - Once you press x on this option you have two more options - versus and online. Versus is where you can do some local fighting but a drawback is that two players is the maximum. That stinks, and you can't do any multiplayer team ladders like MK9 (Mortal Kombat 9). You can do it in single player however and choose battles where you fight heroes only, villains only, survive as long as possible, and many more. Other options include ranked match, player match, private match, join room, and create room. After choosing player match then more options open up, including: 1v1, koth, and survivor. I'm not sure what the difference is between the last two but how it works is you sit in a lobby with other people and watch as the king (someone who's been beating everyone else) and a rival fight. You can place bets on who you think will win and this gives you xp. There's also an "xp po_t", and the longer a king stays the more it goes up, and when a rival beats the king they get it. While you're waiting in line to fight the king you can watch the fight, chat, view stats, etc.
This is one of those games where the replay value lies in spending an enormous amount of time memorizing combos and beating up you're family and friends =D.
gamers (80%) found this review helpful
Wow, this game is a lot of fun. Nice line-up of characters, though some are kind of obscure choices from the DC universe. DLC will likely replace the fun of unlockables when it comes to additional characters, I'm sure. Story mode is original, but short. Aquaman is one of the most legit hero fighters, which shocked me. Graphics are more than acceptable for a PS3 fighting game, not sure why I've read some gripes on that? Injustice is worth picking up when the price goes down some!
As one who thoroughly enjoys the DC Comics and games, not to mention being a fan of the fighting game genre as well, Injustice was right up my alley. If you ever played the recent Mortal Kombat game (2011 release) Injustice may be reminiscent of MK gameplay wise. While many of the characters in Injustice wields their own unique, individual play styles, i got that oddly familiar sense from time to time that reminded me of MK combat style (makes sense i guess, since it is a NetherRealm game.) New and compelling in-game mechanics, big character roster, plenty of Online and Single Player Modes, and a captivating Story Mode make this game a must have for gamers looking for a challenge, or some looking for a more casual crowd to learn the basics. However, with all of the good, there's usually some bad as well. The graphics tend to be slightly choppy, making some of the action in Story Mode lackluster at times. Like most online games, lag happens. In Injustice it's quite painful at times, sometimes forcing you to quit a match because it's moving so slow. But these are just some personal pet peeves .Overall, this game had exceeded my expectations well beyond the giant disappointment that was MK vs. DC. After a very successful franchise reboot to MK, and after some hands-on time with Injustice:Gods Among Us, NetherRealm Studios has indeed wowed me over with their in- character heroes and villains, and their over-the-top stage changing scenes. Now if you'll excuse me, I shall leave to prepare a cup of my finest, exquisite coffee in homage to NR Studios for a job well earned.