I recently received this game and have been in an utmost stuper since. Before i realized it i put 4 hours into the game without even noticing. Very fast paced and keeps your attention. I have noticed that it does become a little repetitive. The controls are extremely easy to get used to. The camera does pan a little fast, but this is easily fixable in the options. I also enjoy that you learn the story as the character does. You have no back story or know-how as to what is going on. As the character learns whats going on, so do you. I have been impressed since starting it and continue to be. I highly recommend this game to anyone who enjoys a good action/ open world game.
It has been several years since I last got into video games and finally decided to give my old hobby a try once more, utilizing Infamous to get me back into the swing of things. I definitely can say without a shadow of a doubt that this game revived my love for playing. The gameplay was smooth and had well balanced attributes throughout.
If I wanted to muck around town, I could do so while still feeling absorbed in the game. There were areas to get into fights and feel some action or if I just wanted to collect blast shards in clear areas, I only had the notion of keeping an eye and ear out for incoming sniper shots. It kept roaming the city maps fun without going to any extreme, as in some other games where you could walk around forever and never get touched by an enemy until you began the next mission in the storyline, taking away from the experience. This all maintained the idea of a dangerous violent world, but sustained the fun factor.
The superpowers were fun as well, suffice to say saving the best for last. The growth and progression of your superpowers is all within reason and appropriate to the tasks at hand as well as the storyline. It was an interesting idea that your moral choices made throughout the game affect the growth of your superpowers, being towards good or evil. I went the good route first and never felt that I was getting cheated as far as sufficiently being able to dole out pain and death to the rampant bad guys.
The graphics and fluidity of the game were right on par for what I expected. Explosions looked great as well as the effects of the electrical superpowers. The city itself had plenty of rich detail without going overboard. To get somewhat philosophical, sometimes it's what the image symbolizes that stirs the most reaction. Seeing a mangled and destroyed city that succumbed to crime, disease, death, and disaster was enough to keep me believing in the game, plus a noir-style storyline had me hooked til the end.