posted by burntice61 (APPLE VALLEY, CA) Jun 10, 2011
Member since Apr 2010
gamers (75%) found this review helpful
Infamous 2 takes what 1 was and made it so much better, with new powers, new army of idiots and monsters to kill and huge game changing karma choices. (Keep in mind, i only completed the GOOD side)
The story takes place right after the first game, Cole is heading to the city of New Marais to get his new upgraded powers from scientist Dr. Wolfe after he heard about The Beast thats headed to Empire City. Whats cool about the start of the game is that you can use your karma from the first game to boost your karma in this game and some of the choices you made with that karma effect some of the side missions which is awesome!
Here's my full verdict,
Cole's back and his powers are more insane than ever(please see ionic vortex).
Graphics hold up from the first game.
User generated content adds to the replay value!
Some of the bosses suck(IMO).
Not a whole lot of variety in baddies, but its not that bad.
As with most great games....the experience ends eventually.
Must buy, if you loved infamous 1 you'd be insane to miss this one. Oh and check out the User generated content creator if you wanna have some crazy fun making your own missions!
posted by kinggamer19 (WORTHINGTON, IN) Jun 10, 2011
Member since May 2011
i played it and its good for the most part but i did not really see a good sequal here its the same game with new levels and moves and a different story that's it you still gave the hero and infamous bar you still have to collect those shards to level up same graphics i would recommend renting it maby a buy but did not live up to my expectations
Allow me to begin by saying that I thoroughly enjoyed Infamous, and really only played it because it was offered for free as part of Sony's "Welcome Back" program. That being said, I am extremely happy that I played the first game, because if it wasn't for that, I wouldn't have played this one.
In Infamous II Cole McGrath, now settled into his role as superhero/badass, heads towards the Louisiana City of New Marais, intent on strengthening himself to his furthest limits before his destined conflict with the Beast, a being whose sole intent is the absolute destruction of all life. Here we go:
Paired with his two new, sexy female super powered companions Nix and Kuo, Cole finds that New Marais has a few problems of it's own, with Swamp Creatures, an overzealous militia, and a Mayor who isn't very happy about Cole's presence, or that of any Conduits, for that matter. What results is an excellent plot that gives you more than enough incentive to play through it on both the good and the evil side.
Graphics wise, the game is a huge improvement over the first games, with a vastly improved engine that allows for some impressively rendered, high-def cell shaded visuals. The draw distance has been vastly lengthened, and the character models have plenty of detail to them. The games newly added in-engine cut scenes are well done, and lip-synced perfectly.
Cole has a new weapon and plenty of new powers this time around, with a new melee weapon called the "Amp," which is pretty much just a giant tuning fork, and a streamlined melee system, complete with brutal finishing moves. Cole can now do things with electricity such as flinging cars around magnetically, and halfway through the game expands his grasp of the elements with either Fire or Ice powers, depending on which path you take through the games plot.
Movement still feels about clunky and jittery, especially while climbing, however.