Calmdimension Neptunia
posted by zargot (BURLINGTON, VT) Mar 26, 2011
Member since Oct 2009
I knew going into this game that is was going to be bad but I thought what the heck its a gamefly and I always try out new Guest and Nisa games, sadly it was as expected.
Controls were not so great in this game, so often in battle it would not respond to the inputs and you would end up just having to keep tapping the buttons to get them to work. Also the camera never keeps up with controls, very annoying. Graphics were that of a PS2 game, not bad if this was 10 years ago. Game play was boring at best, same photo copy battles over and over again. Story line was painful at best, characters were boring, uninspired and full of cheesy one liners.
What made this game terrible was the core, the battle system. I can deal with cheesy characters, heck sometimes that makes the game funny, but bad battle system is a killer. The thing I hated the most about the battle system was there aren't any healing items. You can't heal unless you first either buy items or collect them from the ground after a battle, then you have to equip a skill that allows you to use healing items with a certain probability, ever worse if you are low level and only have a 20% chance, then hope that when you fall below 30% health that the skill kicks in and you heal.
I am happy this was a gamefly choice but it was terrible and I don't recommend it to anyone unless you are a die hard Gust fan and enjoy playing every piece of garbage the bring overseas.
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