I only had a few problems. 1) a few foes would get stuck every now and again (though it was rare) 2) the shadow would be blocky. 3) the split screen is very small for my 40" screen.
The glitches was probably due to downloading in the background so i didnt consider that a problem with the game.
The shadows being blocky was actually not a big thing because the way the camera shots where and how the game was viewed for the gamer, lead my eyes away.
The 2 player split screen was bad although it does happen to alot of games. It is ok on my 70" tv.
OVERALL i want to go and buy this game for myself to keep. I love the menu and how the magic and abilities where set up. overall it was a smooth game-play from beginning to end, and i enjoyed the story line. Makes me want to play the next
Not sure why people didn't like this game. I thought it was pretty fun, not overly tedious, and the puzzles were interesting but not overly difficult. Dialogue was pretty well written too, liked how the two characters interacted with the playful joking and such. Definitely worth a play through, I'd say.
gamers (84%) found this review helpful
When I first popped in Hunted I have to admit that I wasn't Impressed at all. Part of the reason was because the developers over hyped the game describing it as a dungeon crawler. although it is indeed a dungeon crawler. the game itself lacks all the basics that RPG fans have come to expect out of a dungeon crawler. Enemies do not drop loot such as weapons and armor, there are no shops to buy items, and no inventory. This game is for all intents and purposes an action adventure game. although there are light RPG elements in the game such as the a skill tree which allows players to spend any found power crystals on spells, bow, and melee attacks. there is no traditional level gain system. the game awards the player with permanent character enhancements by the amount of melee kills, executions, and bow kills the player accumulates throughout the game. There are weapons and armor to be found but all the stellar equipment wont be obtainable until the second or third play through via new game plus. Fans of the Champions of Norath games will be familiar with this set up.
At first glance Hunted can be easily dismissed before the player finishes the tutorial/epilogue. The graphics are mediocre and the level design seems quite bland. After spending 9 hours on the game I have to say that Hunted becomes a very fun and addicting game once the player lets go of his or her hyped expectations of the game and accepts Hunted for what it really is. People will trash and downplay this game without giving it a fair shot simply because it is immediately noticeable that the game did not meet the players overly high expectations. But with 15-20 hours of game play, solid controls and game play, stellar online co-op, and the ability to add tons of replay value with the crucible/dungeon creator tool, players coming into Hunted with low expectations will see hunted for the wonderful co-op experience that it is.
I highly recommend Hunted as a rental to all who love local/ online CO-OP.