Not a total failure...
posted by HardBoiled (TARZANA, CA) Jul 2, 2011
Member since Aug 2007
5
out of
5
gamers (100%) found this review helpful
Aside from the design flaws and mundane gameplay, Hunted is interesting enough to want to play through only to find out how it ends. What could have been an epic open world experience, is nothing more than a linear hack 'n slash, where you fight your way from one end of the map to the other, with the occasional puzzle thrown in. It seems this game is best played in co-op mode, but you can also choose to play alone with the ability to switch between characters at certain points. You really don't have to, unless you want to experience a very minor difference in gameplay. One character is a she-elf, who is quick, handy with a bow. The other, a barbarian warrior, who relies mostly on sword and shield, and brute strength. Gameplay is very linear, you're basically on rails and can't stray to far off the path. A shame really as this could have been an awesome open world adventure. The fighting mechanics get stale real fast because you use the same combination of moves no matter what weapon you weild. Clearly the developers didn't bother to utilize different fighting moves for the different weapons you can pick up, which would have been cool. There is no real incentive to spend time searching every nook and cranny you can for secrets as they don't yield anything of real value, unless you're the type to have to find everything in the game. Little technical flaws like not being able to switch characters on the fly, predictable enemy A.I, lack of originality in enemy design, and the worst one is only being allowed to carry a set number of health potions. The graphics are pretty standard, voice acting is acceptable, and the soundtrack fits the mood.
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