Blood Money worth your money (and time)? Check!
posted by lazygamer (Northridge, CA) Jun 14, 2006
Member since Jan 2003
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I won't bore with details you already know. The core game is essentially the same which is (for any new or inquiring 47's out there), cooking up different and perhaps creative ways to erase bad people because you are paid to. So what sets it apart from "Contracts" or "Silent Assassin"? Well...
-"24" show style spilt-screen when an important event is occurring in real time. Neato!
-Hiding bodies in containers makes "getting away with murder" a literal statement.
-He can climb and jump (only in certain contexts though)
-47 can disarm enemies instead of running away helpless
-Rank and performance results in amount of money issued. Just like corporate America!
-Upgradeable weapons (custom ammo, silencers, stocks, etc.) which are shown in real-time as well.
-"Notoriety" system. If 47 does "overkill" activities, witnesses must be bribed and police chiefs must be bought. "Bought" is key here since you'll be paying for it. I thought it was a bit forgiving on normal mode. Which leads to...
-Newspaper summary. Your work will make headlines and detail your performance in a narrative rather than spreadsheet "number of shots fired" format. Nice touch and gives a more immersive feel.
-Details! I left my suit behind and was charged $5,000 for it (must be Armani). I bumped into a couple who had broken away from a tour group and was making out in a wine cellar!
Here's how they should have improved it
-Pre-operation intel could've been better, like blueprints, personal dossiers, etc. This would help prepare 47 better, ala Rainbow Six. He IS a professional after all
-A.I. sometimes STILL knows either too much or not enough about what you're doing (or what you did)
-Save system won't allow "spot" saves for reloading later (ala Silent Assassin). Once you finish a level, it's overwritten. Since this is a game of trail and error, it can get repetitive.
-Collision... 47 would sometimes get caught on the corner of a little graphic and spin 360 degrees
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