Not letting you save when you want ruins the game.
posted by Seizure (POWELL, OH) May 13, 2013
Member since Jul 2007
Stealth games, by their nature lend themselves to tedium and boredom. This can be ameliorated (somewhat) by saving often. So, if you alert someone accidentally all you have to do is reload. Hitman Absolution hates this idea as much as it hates you, the gamer. Instead of letting you save whenever you want, making the game fun, you can only save at save-points of which there might be one or two a level.
So, if you play games for mind-numbing tedium and extreme boredom as you reload AGAIN because after 5-10 minutes of WORK at the game, someone saw you... AGAIN, so you have to do the SAME 5-10 minutes of game-play... AGAIN, this is a good game for you. Personally, I can't think of a worse way to spend my time. Seriously, I would rather go back to work, go get a hair cut, go to the dentist, or just plain go back to sleep than play the same level over AGAIN.
Was this review helpful?
Report
Abuse