Bad, Bad, Bad
posted by Croniis (DADE CITY, FL) Dec 18, 2007
Member since Feb 2006
2
out of
3
gamers (67%) found this review helpful
I had high hopes for this game after playing and enjoying The History Channel Presents: The Civil War on another gaming system. But after loading up the Wii version of Battle for the Pacific and spending about 30min of game time with it, I returned the game as fast as I could to GameFly.
First thing I noticed when I took control of my onscreen character was how jerky the controls were and how impossible it was to aim my weapon with any accuracy at all. The slightest movement of the Wiimote caused my onscreen cursor to move about the screen in an almost uncontrollable fashion. I was becoming dizzy watching myself spin round and round as I attempted to get any amount of control of my character.
Realizing I couldn't play the game this way, I went into options menu to make adjustments. I was shocked to find NO option to adjust the sensitivity at all. In fact, there were NO control options at all.... nothing, nada, zero.
Shaking my head in bewilderment, I returned to the game and quickly depleted much of my ammo trying to figure out how to hit the stationary enemies. Then the moving enemies started approaching and all hope (and the war) was lost.
Unable to kill any of the moving enemy with the small amount of my remaining ammo, I armed myself with my knife, let out a roar, and removed the game as quickly as I could from the Wii.
The graphics aren't horrible and the background information of WWII is interesting. But the terrible controls and awful enemy AI ruined any chance of enjoyment I might have gotten from playing the game. The game actually felt like it was never actually completed, but instead rushed out the door to take advantage of the holiday shopping season.
Battle for the Pacific was a waste of my time and Activision should be ashamed for releasing this game in the manner they did.
Was this review helpful?
Report
Abuse