Not Worth the Time
posted by Ricken (COLUMBUS, OH) Jun 24, 2012
Member since Nov 2010
Short version:
It's a rail-shooting game that functions as it should most of the time, but it's painfully generic and only about an hour and a half long.
Long version:
It's a rail-shooting game with a cute attempt at telling a story (which, frankly, was presented in so many boring walls of text I stopped paying attention by the half-way point) that functions as it should most of the time, terrible animations and pop-in/disappearing/barely visible enemies and friendly units that look like enemies which rack up friendly fire penalties and throw-away achievement system aside, but it's painfully generic and only about an hour and a half long, unless you count playing through the exact same missions again on "veteran mode" as being different, in which case it's barely three hours long and has no lasting appeal beyond the first playthrough.
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